Final Build


Hey everyone! After working on addressing the feedback from out beta and finalized our direction for the final installed, we have released the final version of our game!


What’s New

  • Correct attachment only: Pieces now lock exclusively to their intended markers.
  • Undo / Detach added: Players can fix incorrect placements without getting stuck.
  • Improved marker usability: Assembly markers were enlarged to make placement easier.
  • Single Piece Marker: Markers can accept only 1 specific piece.
  • Reworked levels:
    • Level 1 and 2 take place in a newly furnished and designed room!
    • Brand new level 3 takes place in a factory with 3 new furniture to build!
  • Game pause menu with control scheme, volume and sensitivity settings and game navigation
  • Brand new character model!

 

Player Experience Updates:

  • Simplified and consolidated controls!
  • Cleaned UI: Manuals and selected piece visuals hidden in isometric mode.
  • When furniture is fully assembled, placement mode control highlights to guide the final step.
  • Contextual UI ensures only relevant controls appear.

Behind the Scenes Fixes:

  • Removed third-person toggle to simplify modes.
  • Placement system fixed: no duplication of placement areas during level load.
  • “Giant bed” bug resolved, caused by collisions from throwing onto floor.

Thank you for following our project. We have learned a lot along the way and are proud to have accomplished so much. We hope you follow along any of our individual projects in the future.

Files

Game Design Document.pdf 5.6 MB
1 day ago
Final.app.zip 94 MB
19 hours ago
Final-PC-build.zip 101 MB
16 hours ago

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